C1: Arc<Mutex<EventStore>> changed from tokio::sync to std::sync + spawn_blocking C2: StateMachine::transition merged into single lock scope C3: Transaction boundaries (BEGIN/COMMIT) on all composite writes M4: retry_count no longer overwritten by update_task_status M5: RetryPolicy::handle_failure now atomic (single lock + transaction) M6: Per-task timeout_seconds used in SQL instead of global config M7: Explicit Priority::order() method instead of relying on variant order M8: dequeue_and_assign uses CAS-style WHERE status='created' for atomicity
85 lines
2.7 KiB
Rust
85 lines
2.7 KiB
Rust
use std::sync::{Arc, Mutex};
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use super::event_store::EventStore;
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use super::models::*;
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use super::state_machine::{StateError, StateMachine};
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/// Retry logic for failed/agent_lost tasks.
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pub struct RetryPolicy {
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sm: Arc<StateMachine>,
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store: Arc<Mutex<EventStore>>,
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}
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impl RetryPolicy {
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pub fn new(sm: Arc<StateMachine>, store: Arc<Mutex<EventStore>>) -> Self {
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Self { sm, store }
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}
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/// M5: Handle a failed task with a single atomic DB transaction.
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/// Reads the task, checks retry limit, increments retry_count, and transitions
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/// to Assigned — all under one lock + transaction to prevent TOCTOU races.
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pub async fn handle_failure(
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&self,
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task_id: &str,
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_agent_id: Option<&str>,
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reason: &str,
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) -> Result<RetryDecision, StateError> {
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let task_id = task_id.to_string();
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let reason = reason.to_string();
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let store = self.store.clone();
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let task_id_log = task_id.clone();
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let retry_result = tokio::task::spawn_blocking(move || -> Result<RetryDecision, StateError> {
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let mut store = store.lock().map_err(|e| StateError::Poisoned(e.to_string()))?;
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let now = chrono::Utc::now();
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let event = TaskEvent {
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event_id: uuid::Uuid::new_v4().to_string(),
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task_id: task_id.clone(),
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event_type: "task.assigned".into(),
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agent_id: None,
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timestamp: now,
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payload: serde_json::json!({
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"from_status": "failed",
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"to_status": "assigned",
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"reason": format!("retry: {reason}"),
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}),
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};
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let result = store.retry_and_transition(
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&task_id,
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TaskStatus::Assigned.as_str(),
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None,
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Some(now.to_rfc3339()),
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None,
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None,
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&event,
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)?;
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match result {
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Some((original, _updated)) => {
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let attempt = original.retry_count + 1;
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Ok(RetryDecision::Retried {
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attempt,
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max: original.max_retries,
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})
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}
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None => Ok(RetryDecision::Exhausted),
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}
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})
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.await
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.map_err(StateError::Join)??;
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if matches!(retry_result, RetryDecision::Exhausted) {
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tracing::warn!(task_id = task_id_log, "max retries exceeded");
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}
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Ok(retry_result)
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}
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}
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#[derive(Debug, Clone, PartialEq, Eq)]
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pub enum RetryDecision {
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Retried { attempt: u32, max: u32 },
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Exhausted,
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}
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